Download Software Render Library 0.0.1
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DescriptionSoftware Render Library is a library for polygon-based rendering of 3D scenes in the software. Software Render Library is an implementation of Open Source software a polygon-based renderer (like your graphics card). Here are some key features of "Software Render Library": Transform Â· vertices (from world to screen coordinates) Lighting Â· Â· Â· Apply fog Rasterization of points, lines and triangles Â· Texturing Â· Z - Buffers Â· Alpha blending Output to Â· formatsInstallation pixel number of reasons: 1. "Cd" into the directory containing the package's source code and type `. / Configure 'to configure the package for your system. If you use `csh 'on an old version of System V, you might need to type` sh. / Configure 'instead to prevent `csh' from trying to execute` configure 'itself.If you use GNU `make' or any other" make "program that supports the variable` VPath ', you should instead create a new directory, "cd" to it and type `.. / Srlib-src / configure. This way you can keep the source directory clean and have your sources in a directory is not writable by normal users.Running `configure takes some time. While running, it prints some messages telling features, he is checking for.2. Type `make 'to compile the package.3. Type `make install 'to install the libraries, headers and documentation. For now, only static libraries are built, support for shared libraries will be provided soon.4. You can remove the library binaries and object files from the build directory by typing `make clean '. To also remove the `configure 'created (you can compile the package for a different type of computer), type` make distclean'. There is also a `make maintainer-clean 'target, but is intended primarily for developers package. If you are using, you may have to get all sorts of other programs in order to regenerate files that came with the distribution.Limitations: Â· read or write files and file formats, like PNG or JPEG. Software Render Library expects pixel data in a format in a buffer memory. Â· Read and process file formats describing a scene. Software Render Library only takes simple commands like "make the list of triangles" or "Apply this certain light". Â· Tesselation, ie dividing more abstract elements like cubes or spheres into lines and triangles.
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